INFINITE TAKUMA SAKAZAKI
+7
usurper
Snakebyte
Nolemociy
xenocid
XRagingxDemonX
Mpaul730
Infinite
11 posters
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INFINITE TAKUMA SAKAZAKI
INFINITE TAKUMA SAKAZAKI
DOWNLOAD INFINITE TAKUMA HERE- http://www.mediafire.com/download.php?3mqc747v160qaqb
DOWNLOAD INFINITE TAKUMA HERE- http://www.mediafire.com/download.php?3mqc747v160qaqb
Last edited by Infinite on Sat Aug 04, 2012 1:03 am; edited 3 times in total
Re: INFINITE TAKUMA SAKAZAKI
........oh $#&%! Didn't see this coming. Great release.
Mpaul730- Rookie
- Posts : 66
Join date : 2012-03-13
Re: INFINITE TAKUMA SAKAZAKI
lol!! How many ppl are trying to sweat Akuma?? another Misogi??
XRagingxDemonX- User
- Posts : 203
Join date : 2011-11-29
Age : 30
Location : The Sun's Core
Re: INFINITE TAKUMA SAKAZAKI
1) No effect after Sanchin No Kata. I mean nocounter and doesn't hit enemy (stand or or on the floor)
2) His Kohou does flammes but his air Kohou doesn't have flames.
3) You can interrupt taunt by any move
2) His Kohou does flammes but his air Kohou doesn't have flames.
3) You can interrupt taunt by any move
xenocid- User
- Posts : 202
Join date : 2011-11-23
Re: INFINITE TAKUMA SAKAZAKI
It's not an attack it's an attack nullify/negatexenocid wrote:1) No effect after Sanchin No Kata. I mean nocounter and doesn't hit enemy (stand or or on the floor)
two different versions of the Kohou the air is the more traditional Kohou, while the ground is more Mr.Karate style.2) His Kohou does flammes but his air Kohou doesn't have flames.
fixed3) You can interrupt taunt by any move
Re: INFINITE TAKUMA SAKAZAKI
look on the screenshot - he have white aura in hyper. Can you remove this?
and something wrong with his sounds.....i mean his phrases while he doing overdrives not cool but original kof takuma have different sounds
and something wrong with his sounds.....i mean his phrases while he doing overdrives not cool but original kof takuma have different sounds
Nolemociy- User
- Posts : 120
Join date : 2012-05-11
Age : 34
Location : Russian Federation
Re: INFINITE TAKUMA SAKAZAKI
Nolemociy wrote:look on the screenshot - he have white aura in hyper. Can you remove this?
and something wrong with his sounds.....i mean his phrases while he doing overdrives not cool but original kof takuma have different sounds
That's part of his sprites, don't know what you are saying about the sound.
Re: INFINITE TAKUMA SAKAZAKI
missing Shin Shorankyaku with a+c in commands (2 times a+b)
xenocid- User
- Posts : 202
Join date : 2011-11-23
Re: INFINITE TAKUMA SAKAZAKI
Well, this does not feel even a little bit like any Takuma I've ever played before.
That annoyed me at first, and then I realized that this is MUGEN and that characters that feel fresh are exactly what I want. I'm gonna have some fun learning him. Keep on being awesome!
That annoyed me at first, and then I realized that this is MUGEN and that characters that feel fresh are exactly what I want. I'm gonna have some fun learning him. Keep on being awesome!
Snakebyte- New User
- Posts : 30
Join date : 2012-06-09
Re: INFINITE TAKUMA SAKAZAKI
xenocid wrote:missing Shin Shorankyaku with a+c in commands (2 times a+b)
fixed
Re: INFINITE TAKUMA SAKAZAKI
Snakebyte wrote:Well, this does not feel even a little bit like any Takuma I've ever played before.
That annoyed me at first, and then I realized that this is MUGEN and that characters that feel fresh are exactly what I want. I'm gonna have some fun learning him. Keep on being awesome!
I tried to press the start button to see if im gonna expect "serious mr. karate" but it seems he combined the original takuma and that mr. karate without some moves of ryo.
anyway, i still like it...hmmm his level 3 is derived from kof xiii. GREAT! =)
still I wish, infinite will put more serious mr. karate in alternate mode lolz :p
usurper- New User
- Posts : 43
Join date : 2012-03-25
Age : 37
Hadouken
Not sure why this happens, but after shooting a few Hadoukens, it ends up doing very little damage (like the amount of damage it does when it's blocked).
1st hit, normal damage:
After shooting a few, low damage:
If the screenshots don't show what I'm saying, try shooting a few hadoukens at any character in practice and you'll see what I mean. Other than that, great character again as always!
1st hit, normal damage:
After shooting a few, low damage:
If the screenshots don't show what I'm saying, try shooting a few hadoukens at any character in practice and you'll see what I mean. Other than that, great character again as always!
baalslayer- New User
- Posts : 10
Join date : 2012-02-23
Re: INFINITE TAKUMA SAKAZAKI
baalslayer wrote:Not sure why this happens, but after shooting a few Hadoukens, it ends up doing very little damage (like the amount of damage it does when it's blocked).
1st hit, normal damage:
After shooting a few, low damage:
If the screenshots don't show what I'm saying, try shooting a few hadoukens at any character in practice and you'll see what I mean. Other than that, great character again as always!
The fireballs have a dampener on them so if the enemy is in a hit state when the move is activated the damage will be reduced significantly.
Re: INFINITE TAKUMA SAKAZAKI
It might be a bit late but, Takuma would be more awsome if it had a Mr. Karate mode :
Don't you agree?
Don't you agree?
Ultim8Luis- New User
- Posts : 32
Join date : 2012-05-25
Age : 32
Location : Portugal
Re: INFINITE TAKUMA SAKAZAKI
ultim8luis wrote:It might be a bit late but, Takuma would be more awsome if it had a Mr. Karate mode :
Don't you agree?
I might actually be doing a MR.Karate and possibly another Takuma.
Nolemociy- User
- Posts : 120
Join date : 2012-05-11
Age : 34
Location : Russian Federation
Re: INFINITE TAKUMA SAKAZAKI
you can select a color from the palette and color it in by using the pencil tool and remember to save sprites. If you dont have a white in the pal add a white color to an empty block in the pal and save the pal.
Re: INFINITE TAKUMA SAKAZAKI
So is this the next stage in evolution for the Infinite characters? If so, I AGREE!!
it,s not working good the takuma char
can you fixes please
you can check this error message that sends my mugen.
something like this
Error messege:invalid trigger : AI Level
Error Parsing trigger 1,1
Error Parsing (Statedef 100 )
Error in Takuma_Sakazaki.cns
Character needs to be updated. see docs/incompt·txt.
Error loading chars/Takuma/Takuma.def
Error loading p1
Library error message: Died parsing !AI Level
you can check this error message that sends my mugen.
something like this
Error messege:invalid trigger : AI Level
Error Parsing trigger 1,1
Error Parsing (Statedef 100 )
Error in Takuma_Sakazaki.cns
Character needs to be updated. see docs/incompt·txt.
Error loading chars/Takuma/Takuma.def
Error loading p1
Library error message: Died parsing !AI Level
supremoakuma- Posts : 1
Join date : 2012-12-02
Re: INFINITE TAKUMA SAKAZAKI
Are you using Winmugen? Or Mugen 1.0? Because if you are using Winmugen, it's not gonna work...supremoakuma wrote:can you fixes please
you can check this error message that sends my mugen.
something like this
Error messege:invalid trigger : AI Level
Error Parsing trigger 1,1
Error Parsing (Statedef 100 )
Error in Takuma_Sakazaki.cns
Character needs to be updated. see docs/incompt·txt.
Error loading chars/Takuma/Takuma.def
Error loading p1
Library error message: Died parsing !AI Level
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