INFINITE RYO
+5
Ice_Mystic
XRagingxDemonX
ClaW
juan47hell
Infinite
9 posters
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Re: INFINITE RYO
Keep those releases coming, bro! Still my all-time fav. creator/editor!
Now just some quick feedback. Real quick, I noticed, when training against Karin, Ryo goes right through her with Kohou after comboing into it out of a close FP.
Now just some quick feedback. Real quick, I noticed, when training against Karin, Ryo goes right through her with Kohou after comboing into it out of a close FP.
ClaW- New User
- Posts : 22
Join date : 2011-11-23
Re: INFINITE RYO
ClaW wrote:Keep those releases coming, bro! Still my all-time fav. creator/editor!
Now just some quick feedback. Real quick, I noticed, when training against Karin, Ryo goes right through her with Kohou after comboing into it out of a close FP.
Thanks, fixed.
Re: INFINITE RYO
Don't mention it. Will report back if I find anything else.
Link updated?
Link updated?
ClaW- New User
- Posts : 22
Join date : 2011-11-23
Re: INFINITE RYO
ClaW wrote:Don't mention it. Will report back if I find anything else.
Link updated?
Yeah.
Re: INFINITE RYO
When he does the QCB KK super, if you hit him, the energy spikes that come from the ground lag for a split sec then they continue going. Ill even hit him with a Shinkuu Hadoken, but if he does the QCB KK super and it was going to hit me on like the 2nd or 3rd eruption, it still does it.
Edit: oops, didnt mean to quote it.
Edit: oops, didnt mean to quote it.
Last edited by BiggJD on Tue Dec 20, 2011 3:10 pm; edited 1 time in total
XRagingxDemonX- User
- Posts : 203
Join date : 2011-11-29
Age : 31
Location : The Sun's Core
Re: INFINITE RYO
Best RYO I've every played. I like to say that his ground game is very strong. Being able to combo lp/lk-mp/mk-into a special move like Kyokugen-ryuu Ren Bu Ken is absolutely gold.
I'd like to see more of these diverse ground combos in some of the other characters as well. Good shit.
I'd like to see more of these diverse ground combos in some of the other characters as well. Good shit.
ClaW- New User
- Posts : 22
Join date : 2011-11-23
Re: INFINITE RYO
Love this char. Is there a reason half of his moves are invincible?? kinda hard to counter his moves even after they are done, he recovers really quick
XRagingxDemonX- User
- Posts : 203
Join date : 2011-11-29
Age : 31
Location : The Sun's Core
Re: INFINITE RYO
BiggJD wrote:Love this char. Is there a reason half of his moves are invincible?? kinda hard to counter his moves even after they are done, he recovers really quick
I haven't ran into that problem yet. I have to see what you are talking about.
Re: INFINITE RYO
Infinite wrote:BiggJD wrote:Love this char. Is there a reason half of his moves are invincible?? kinda hard to counter his moves even after they are done, he recovers really quick
I haven't ran into that problem yet. I have to see what you are talking about.
Oh ok, also, did u see my other post about the energy spikes that come out the ground even after he has been hit??
XRagingxDemonX- User
- Posts : 203
Join date : 2011-11-29
Age : 31
Location : The Sun's Core
Re: INFINITE RYO
BiggJD wrote:Infinite wrote:BiggJD wrote:Love this char. Is there a reason half of his moves are invincible?? kinda hard to counter his moves even after they are done, he recovers really quick
I haven't ran into that problem yet. I have to see what you are talking about.
Oh ok, also, did u see my other post about the energy spikes that come out the ground even after he has been hit??
no, what energy spike?
Re: INFINITE RYO
Infinite wrote:BiggJD wrote:Infinite wrote:BiggJD wrote:Love this char. Is there a reason half of his moves are invincible?? kinda hard to counter his moves even after they are done, he recovers really quick
I haven't ran into that problem yet. I have to see what you are talking about.
Oh ok, also, did u see my other post about the energy spikes that come out the ground even after he has been hit??
no, what energy spike?
When he does the QCB KK super. Whatever orange stuff that errupts from the ground and hits the opponent up into the air, and it does it three times. 0:48 in the video, is what im talking about. Hit him before/during it actually happens, and it still does it.
XRagingxDemonX- User
- Posts : 203
Join date : 2011-11-29
Age : 31
Location : The Sun's Core
Re: INFINITE RYO
BiggJD wrote:
When he does the QCB KK super. Whatever orange stuff that errupts from the ground and hits the opponent up into the air, and it does it three times. 0:48 in the video, is what im talking about. Hit him before/during it actually happens, and it still does it.
ok, I understand.
Re: INFINITE RYO
Not very important but missing Fx on portrait when using power charge
xenocid- User
- Posts : 202
Join date : 2011-11-23
Re: INFINITE RYO
xenocid wrote:Not very important but missing Fx on portrait when using power charge
FIXED
Re: INFINITE RYO
On wake-up if the you run or walk towards him you phase through him. It might be if he doesn't try to do a wake-up move, but i was training and was waiting for him to get up and i walked through him. Also the QCB KK bug still occurs, just saying, unsure if this was updated too or something.
XRagingxDemonX- User
- Posts : 203
Join date : 2011-11-29
Age : 31
Location : The Sun's Core
Re: INFINITE RYO
XRagingxDemonX wrote:When he does the QCB KK super, if you hit him, the energy spikes that come from the ground lag for a split sec then they continue going. Ill even hit him with a Shinkuu Hadoken, but if he does the QCB KK super and it was going to hit me on like the 2nd or 3rd eruption, it still does it.
Edit: oops, didnt mean to quote it.
I clearly see your point but I dont think he is going to change that. I guess the principle is that even if he somehow gets smacked or clobbered during or after that initial chop that starts the eruption it wont stop. Like Juggernauts earthquake. If you hit him right after or during that attack the quakes still happen. Its a ripple effect. Dont know if I'm right, just taking a guess.
Mpaul730- Rookie
- Posts : 66
Join date : 2012-03-13
Re: INFINITE RYO
Mpaul730 wrote:XRagingxDemonX wrote:When he does the QCB KK super, if you hit him, the energy spikes that come from the ground lag for a split sec then they continue going. Ill even hit him with a Shinkuu Hadoken, but if he does the QCB KK super and it was going to hit me on like the 2nd or 3rd eruption, it still does it.
Edit: oops, didnt mean to quote it.
I clearly see your point but I dont think he is going to change that. I guess the principle is that even if he somehow gets smacked or clobbered during or after that initial chop that starts the eruption it wont stop. Like Juggernauts earthquake. If you hit him right after or during that attack the quakes still happen. Its a ripple effect. Dont know if I'm right, just taking a guess.
Yeah but its buggy now. Again Shinkuu hadoken before he even touched the ground and it still pops up, but they now look like im watching an really old tv and they twitch kinda, and flicker. The 2nd one comes out and the first one stays until he stops getting hit and then it continues and i get hit by them. I'm supposed to be invincible to attacks while doing that move, i still am, but the attack stays there until i do get hit.
Also, even if you dodge behind him you have to wait til right b4 he recovers b/c you don't want to risk running into it while doing a combo, which happens to me and the CPU sometimes.
XRagingxDemonX- User
- Posts : 203
Join date : 2011-11-29
Age : 31
Location : The Sun's Core
Re: INFINITE RYO
Ohhh now I really see what you mean. I didnt actually see it myself but I get your description of what your talking about. Your not even talking about the ripple effect your referring to a bug that occurs when he does that super. Maybe he'll see it himself and fix it in the next update. Really cool character though. Best Ryo ever.
Mpaul730- Rookie
- Posts : 66
Join date : 2012-03-13
Re: INFINITE RYO
Enemy stay in gard position for 2,5-3sec if he blocks Haoh Kohou Ranbu
Haou Tengu Doragon'uebu = 500dmg & is unblockable
Tenchi Haou_Ken = 490 dmg
Tengu Ranbu = 499 dmg
Haou Tengu Doragon'uebu = 500dmg & is unblockable
Tenchi Haou_Ken = 490 dmg
Tengu Ranbu = 499 dmg
xenocid- User
- Posts : 202
Join date : 2011-11-23
Re: INFINITE RYO
xenocid wrote:Enemy stay in gard position for 2,5-3sec if he blocks Haoh Kohou Ranbu
Haou Tengu Doragon'uebu = 500dmg & is unblockable
Tenchi Haou_Ken = 490 dmg
Tengu Ranbu = 499 dmg
fixed
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