INFINITE KARIN

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INFINITE KARIN

Post  Infinite on Fri Nov 11, 2011 6:10 pm

INFINITE KARIN



DOWNLOAD INFINITE KARIN HERE- mediafire.com download.php?jv636j1kak7i17t


Last edited by Infinite on Sun Jun 24, 2012 2:44 pm; edited 9 times in total
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Re: INFINITE KARIN

Post  xenocid on Thu Dec 29, 2011 10:10 pm

Today i play against her and when i do a forward dodge during Karin's Ressen Ha, she changes direction of her attack for the last hit.



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Re: INFINITE KARIN

Post  pockydisciple on Sun Feb 05, 2012 1:35 pm

I downloaded Karin and she doesn't show up on my game, . winrar says that there error in files, could you fix it,please? Smile

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Re: INFINITE KARIN

Post  Infinite on Fri May 25, 2012 3:53 pm

*05/25/2011-UPDATED KARIN
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Re: INFINITE KARIN

Post  xenocid on Fri May 25, 2012 9:15 pm

Her Ressen Ha still changing direction if you dodge it or when it realise in air

Enemy is teleported from ground to air during Mujin Kyaku

You can't finish enemy with Karin Supaiku

Her Kanzukiryu Crush doesn't deals enough damages, but maybe it's for balance cause this hyper stun enemy and you can chain combo at the end.
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Re: INFINITE KARIN

Post  Infinite on Fri May 25, 2012 11:58 pm

xenocid wrote:Her Ressen Ha still changing direction if you dodge it or when it realise in air

Enemy is teleported from ground to air during Mujin Kyaku

You can't finish enemy with Karin Supaiku

Her Kanzukiryu Crush doesn't deals enough damages, but maybe it's for balance cause this hyper stun enemy and you can chain combo at the end.

fixed
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Re: INFINITE KARIN

Post  xenocid on Mon May 28, 2012 6:30 pm

Infinite wrote:
xenocid wrote:How can i change her mini portrait's color?
I'm a noob with fighter factory and I'm not fan of orange suit, i prefer her blue or green clothes


I changed her to the blue outfit already. but if you want to learn- first open her up in fighter factory > select the pal that you want for the >make sure the auto apply is on for the pal.> I usually go to the anims> then go to where the sprite selector is for anims> go to group 9000> and then right click on the 9000,0 sprite the sprite should be shown in the color you want> once the image is right clicked go to save select image> save image as a pcx> next turn the sprite pal back to it's default/first pal > go to image 9000,0 in the sprites and hit the change button in the sprite menu> replace the old image with the new colored one and save> the image will go whatever sprite pal is being viewed but when it shows up in game it should be the image that you have set.

peace


I tried with Karin but portrait is always the same. I tried with Yuri and it's ok
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Re: INFINITE KARIN

Post  Infinite on Tue May 29, 2012 12:21 pm

xenocid wrote:
I tried with Karin but portrait is always the same. I tried with Yuri and it's ok

Didn't know she had the blue outfit on select screen. I fixed it.
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Re: INFINITE KARIN

Post  XRagingxDemonX on Tue May 29, 2012 3:30 pm

Her SRK+K. is it supposed to make the opponent hit the ceiling or something...
Spoiler:
Spoiler:
Spoiler:
Spoiler:
Spoiler:

How do you make it smaller, so its not so huge and obnoxious
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Re: INFINITE KARIN

Post  Infinite on Tue May 29, 2012 5:27 pm

XRagingxDemonX wrote:Her SRK+K. is it supposed to make the opponent hit the ceiling or something...
How do you make it smaller, so its not so huge and obnoxious

I redid the custom anims and re-positioned the fx's to make it look better. See I have Hi-res by default so they look really cool when you see those fx's.
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Re: INFINITE KARIN

Post  XRagingxDemonX on Tue May 29, 2012 6:31 pm

Infinite wrote:
XRagingxDemonX wrote:Her SRK+K. is it supposed to make the opponent hit the ceiling or something...
How do you make it smaller, so its not so huge and obnoxious

I redid the custom anims and re-positioned the fx's to make it look better. See I have Hi-res by default so they look really cool when you see those fx's.

Ok, so its supposed to do that. It just was weird that when it happened they hit the ceiling and float down all retarded like. Ill just not pay attention to it. Is it like a SRK where its a combo finisher not a starter or something to continue one??
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Re: INFINITE KARIN

Post  Infinite on Tue May 29, 2012 8:53 pm

XRagingxDemonX wrote:
Ok, so its supposed to do that. It just was weird that when it happened they hit the ceiling and float down all retarded like. Ill just not pay attention to it. Is it like a SRK where its a combo finisher not a starter or something to continue one??

It's for continuing a combo.
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Re: INFINITE KARIN

Post  xenocid on Thu May 31, 2012 9:37 am

]It's hard to chain air combo after her Mujin Kyaku(in same way that Captain Commando:)
"Captains launch" with hk doesn't hit: Blanka, Camy, Chunli, Hinata, Mai, Maki, Strider. Moreover his name is Captains launch but it's not so easy to chain an air combo after,you really have to be at THE good position or say goodbye to your air combo

Tested on 12 first chars and i only arrive to always chain against 2 of them, the rest can be chain with ratio 1/10 .
Moreover if you do Guren Ken ; P; [bGuren Mujin Kyaku[/b] , it's impossible to chain air combo after.
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Re: INFINITE KARIN

Post  Infinite on Thu May 31, 2012 9:42 am

Question
xenocid wrote:]It's hard to chain air combo after her Mujin Kyaku(in same way that Captain Commando:)
"Captains launch" with hk doesn't hit: Blanka, Camy, Chunli, Hinata, Mai, Maki, Strider. Moreover his name is Captains launch but it's not so easy to chain an air combo after,you really have to be at THE good position or say goodbye to your air combo

Tested on 12 first chars and i only arrive to always chain against 2 of them, the rest can be chain with ratio 1/10 .
Moreover if you do Guren Ken ; P; [bGuren Mujin Kyaku[/b] , it's impossible to chain air combo after.

It's not impossible. It's more practical if your opponent is in the corner.
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Re: INFINITE KARIN

Post  xenocid on Fri Jun 01, 2012 10:31 am

Is there problem with air recovery? I have only one air recovery during 30 minutes chaining matches. Each time i tried Karin fall and does a roll.
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Re: INFINITE KARIN

Post  Infinite on Sun Jun 03, 2012 12:00 pm

xenocid wrote:Is there problem with air recovery? I have only one air recovery during 30 minutes chaining matches. Each time i tried Karin fall and does a roll.

fixed
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Re: INFINITE KARIN

Post  xenocid on Sun Jun 03, 2012 2:22 pm

Although enemy is electric, he can recover after Shoryuken

She can't get hit during SUltra Kanzukiryu Shinpikaibyaku 's rush
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Re: INFINITE KARIN

Post  Infinite on Sun Jun 03, 2012 6:52 pm

xenocid wrote:Although enemy is electric, he can recover after Shoryuken

She can't get hit during SUltra Kanzukiryu Shinpikaibyaku 's rush

fixed
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Re: INFINITE KARIN

Post  Gray Shuma on Sat Jun 09, 2012 5:26 pm

I have a problem involving some of the Infinite characters including this one. When I try to play as one of them, my Mugen crashes, and a message pop up saying that there is a problem with the cns file. Something about a wrong command (Ai level something).
I'm using Winmugen 1.0. Can someone help me?
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Re: INFINITE KARIN

Post  Infinite on Sat Jun 09, 2012 7:17 pm

Gray Shuma wrote:I have a problem involving some of the Infinite characters including this one. When I try to play as one of them, my Mugen crashes, and a message pop up saying that there is a problem with the cns file. Something about a wrong command (Ai level something).
I'm using Winmugen 1.0. Can someone help me?

You can't use Winmugen only Mugen1.0
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Re: INFINITE KARIN

Post  Gray Shuma on Sun Jun 10, 2012 11:31 am

Don't know why I put the 1.0 there. Sorry, my bad. And thanks, it works.
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Re: INFINITE KARIN

Post  xenocid on Sat Jun 23, 2012 6:37 pm

When enemy does an hyper that begin by a rush, if you try to evade by regular dodge, he just pushs you instead of passing through. If your dodge finish before his rush you take the hyper.
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Re: INFINITE KARIN

Post  Infinite on Sun Jun 24, 2012 2:44 pm

xenocid wrote:When enemy does an hyper that begin by a rush, if you try to evade by regular dodge, he just pushs you instead of passing through. If your dodge finish before his rush you take the hyper.

fixed
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Re: INFINITE KARIN

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