M.U.G.E.N hits 1.0!

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M.U.G.E.N hits 1.0!

Post  duracelleur on Fri Nov 11, 2011 5:16 pm

We're proud to announce our first stable release of M.U.G.E.N 1.0. See what's new.

Those of you who have been wishing to package M.U.G.E.N with your content will find that our updated license now allows you to bundle M.U.G.E.N for free with non-commercial games.

Get M.U.G.E.N 1.0 now!

Engine Changes

* Title screen F1 info box text can now be customized in system.def.
* SND files with invalid WAV files now log a warning instead of causing MUGEN to abort.

Bug Fixes

* CNS: Fixed associativity of := for fvars.
* Fixed a bug that caused some sounds to be played on incorrect channels or with incorrect stereo panning.
* Storyboard: Replaced broken soundX.volume parameters with soundX.volumescale.
* Fixed incorrect character positioning in win and results screens.

Doc Changes

* Some documentation was updated.

License Changes

* The license has been updated to permit inclusion of the MUGEN executable into free non-commercial bundles. See readme.txt.
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