Mortal Kombat Deadly Alliance Komplete Edition 2015
3 posters
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Page 1 of 2 • 1, 2
Mortal Kombat Deadly Alliance Komplete Edition 2015
Hey Guys!
Mortal Kombat D.A. Komplete Edition 2015
Platform: M.U.G.E.N. 1.0
Created By: Gabor Szilagyi
The News:
-Enhanced A.I. System (Fighting Sense Technology 2.0)
-Added new secondary animated intro every characters ("The dragon boat")
-Improved Logo-Intro Screen, plus Shao Kahn animation (Choose Your Destiny)
-Improved End Credits Screen.
-I Really liked the effect of blood from Mortal Kombat Project 4.1 v6, so I applied.
-Ingame Nervous System animation for Fatality situtaions.
-Ingame Pumping Heart animation for the "danger" situation.
-All Fight FX, and System animations work correctly.
-All Stage Fatality (Pit) work correctly.
-All characters updated.
-Added +1 Basic Fatality all non-boss characters.
-Added fire sound effect for Char Select Screen.
-improved team battle situations (Team Fights)
-Enhanced Continue Screen animation.
Enjoy the game!
More Info for the game series:
http://mortalkombatdaproject.blog.hu/
Some Screenshots of the game:
Canceled Beta version!
Mortal Kombat D.A. Komplete Edition 2015
Platform: M.U.G.E.N. 1.0
Created By: Gabor Szilagyi
The News:
-Enhanced A.I. System (Fighting Sense Technology 2.0)
-Added new secondary animated intro every characters ("The dragon boat")
-Improved Logo-Intro Screen, plus Shao Kahn animation (Choose Your Destiny)
-Improved End Credits Screen.
-I Really liked the effect of blood from Mortal Kombat Project 4.1 v6, so I applied.
-Ingame Nervous System animation for Fatality situtaions.
-Ingame Pumping Heart animation for the "danger" situation.
-All Fight FX, and System animations work correctly.
-All Stage Fatality (Pit) work correctly.
-All characters updated.
-Added +1 Basic Fatality all non-boss characters.
-Added fire sound effect for Char Select Screen.
-improved team battle situations (Team Fights)
-Enhanced Continue Screen animation.
Enjoy the game!
More Info for the game series:
http://mortalkombatdaproject.blog.hu/
Some Screenshots of the game:
Canceled Beta version!
Last edited by gabesz911 on Mon Dec 26, 2016 5:36 pm; edited 9 times in total
Re: Mortal Kombat Deadly Alliance Komplete Edition 2015
Ola boa noite blz eu me chamo Magno César de Souza eu queria dizer que eu tambem crei meu Mugen Mortal Kombat Ultimate 4 não e desvalorizando o trabalho de ninguen mais acho que o meu esta 100% melhor cara como faço para mandar para o site e tambem tenho um mugen com todos os personagens do seculo organizadinho tudo namoral o brigado pelo espaço se quizer mando fotos o mortal kombat esta prontinho so falta colocar a lista de fatalytes ja o mugen de desenho dos lutadores como dragon ball, street figther , king of figthers, samurai showdonw e muitos outros esta faltando colocar o restante das musicas que sao 130 veio e muita musica entao estou sem opçoes ja estou a quase tres anos fazendo tudo sozinho para ter noçao o sub-zero que eu tenho ninguem tem eu fiz cada pixel dele nao fiz ele mas remontei cada pixel eu nao entendo de progamaçao mais fiz pelo paint e pelo figther factor rssss vlw espero que responda ja estou ancioso vlw
De: Magno César de Souza
De: Magno César de Souza
stevemalboro- Posts : 1
Join date : 2012-05-28
Re: Mortal Kombat Deadly Alliance Komplete Edition 2015
Thanks for posting this here gabesz911
~R@CE AKIR@~- Moderator
- Posts : 22
Join date : 2011-11-03
Re: Mortal Kombat Deadly Alliance Komplete Edition 2015
Tutorial Playthrough with Liu Kang & Scorpion:
Canceled!
Canceled!
Last edited by gabesz911 on Mon Jun 29, 2015 1:41 pm; edited 1 time in total
Re: Mortal Kombat Deadly Alliance Komplete Edition 2015
;-------[Info]------------------------
-2015.06.16-
The download links are paused for a while, see you soon!
Canceled Beta version!
-2015.06.16-
The download links are paused for a while, see you soon!
Canceled Beta version!
Last edited by gabesz911 on Sat Jun 27, 2015 12:24 pm; edited 1 time in total
Re: Mortal Kombat Deadly Alliance Komplete Edition 2015
New complete game update release date: 2015. 06. 27.
Mortal Kombat D. A. Tournament Edition 2015
Mortal Kombat D.A. Tournament Edition 2015
Created By: Gabor Szilagyi
You can download the latest update!
Platform: M.U.G.E.N 1.0
Hey Guys!
The news:
- This Alpha version includes all previous updates!
- Early Beta versions canceled.
- New Pit finishing animations with the new blood effects.
- All CPU character able finish You in the Pit stages!
- New animated options screen.
- New Versus screen.
- Added Victory screen.
- Added Preintro all characters.
- Fixed Combo blood effects for all characters.
- Added 16 new stages.
- New Logo screen.
- New Title Screen.
- New End Credit screen.
- Fixed character problems.
Enjoy the game My Friends!
Some screenshots of the game:
Ruivo Gameplay Video:
Created By: Gabor Szilagyi
You can download the latest update!
Platform: M.U.G.E.N 1.0
Hey Guys!
The news:
- This Alpha version includes all previous updates!
- Early Beta versions canceled.
- New Pit finishing animations with the new blood effects.
- All CPU character able finish You in the Pit stages!
- New animated options screen.
- New Versus screen.
- Added Victory screen.
- Added Preintro all characters.
- Fixed Combo blood effects for all characters.
- Added 16 new stages.
- New Logo screen.
- New Title Screen.
- New End Credit screen.
- Fixed character problems.
Enjoy the game My Friends!
Some screenshots of the game:
Ruivo Gameplay Video:
Last edited by gabesz911 on Sat May 14, 2016 2:56 pm; edited 3 times in total
Game Over Screen Update
Game Over Screen Update Released!
Included in the latest update!
If you liked the game, please like a videos on youtube.
I will see that, I create more games to you.
Thank you!
Included in the latest update!
If you liked the game, please like a videos on youtube.
I will see that, I create more games to you.
Thank you!
Last edited by gabesz911 on Thu Dec 24, 2015 4:44 pm; edited 2 times in total
Mortal Kombat D. A. Tournament Edition 2015 rev. 2.0 Update: rev. 2.1
New game update Release date: 2015.12.24.
Mortal Kombat Deadly Alliance Tournament Edition 2015 rev. 2.0 Update: rev. 2.1
- Platform: MUGEN 1.0
(Not compatible with the winmugen engine!)
You can download the latest update!
All in one. Contains all three Kombat Packs!
- Hy my Friends!
- The news:
- This version includes all previous updates!
- F.S.T. 3.0 updated (CPU A.I. fight system.)
- Added BRUTALITY all non-boss characters.
- Updated stage fatality animations & sound effects.
- 100% working combo blood effects.
- All characters updated with new special move effects and sound effects. Read more in the readme file.
- Updated basic fatalities for all characters.
- MK1 & MK2 shang tsung are not finished. Next update is expected, along with the fatalities.
- Enjoy the game!
Ruivo gameplay video:
Introduction video for the game with new elements:
Mortal Kombat Deadly Alliance Tournament Edition 2015 rev. 2.0 Update: rev. 2.1
- Platform: MUGEN 1.0
(Not compatible with the winmugen engine!)
You can download the latest update!
All in one. Contains all three Kombat Packs!
- Hy my Friends!
- The news:
- This version includes all previous updates!
- F.S.T. 3.0 updated (CPU A.I. fight system.)
- Added BRUTALITY all non-boss characters.
- Updated stage fatality animations & sound effects.
- 100% working combo blood effects.
- All characters updated with new special move effects and sound effects. Read more in the readme file.
- Updated basic fatalities for all characters.
- MK1 & MK2 shang tsung are not finished. Next update is expected, along with the fatalities.
- Enjoy the game!
Ruivo gameplay video:
Introduction video for the game with new elements:
Last edited by gabesz911 on Sat May 14, 2016 2:57 pm; edited 8 times in total
Mortal Kombat D. A. Tournament Edition 2015 rev. 2.0
Kombat Pack Addons released!
-Updated system file with [Infobox] function.
-Updated 22 chars with special moves & after win animations.
- Just replace the old files with the new files!
-Updated system file with [Infobox] function.
-Updated 22 chars with special moves & after win animations.
- Just replace the old files with the new files!
Fighting Sense Technology
Structure of Fighting Sense Technology
Study
Designed by: Gabor Szilagyi
- Use "Fighting Sense Technology" in "C" runtime environment, and using Allegro library -
Tested: M.U.G.E.N platform.
1.0 - The human factor. -
Nowadays more and more people rightly say, and accept that the human body can work wonders.
We also could prove this better than the way we live our daily life. We are thinking, care, love.
As individuals, we respond to the spiritual and other environmental impacts.
So we are divided into two parts, invisible to the eye values.
Behavior determining factors:
1. Neurology - based on data portability, upgradeable, less vulnerable.
2. spiritual, intellectual - initially carry some basic data, scalable, closely related to the first factor, and very vulnerable.
1.1 - The CMD (command) file, such as "invisible part of the body." The character features. -
(The following are controlled by artificial intelligence character is mentioned.)
A.I. Control (Var) 50 Control (Var) 30
These two factors greatly affects the physical functioning of the body, whose strength is affecting the following:
(A) Reaction time, problem-solving skills.
(B) fear, doubt, self-confidence.
If we are certainly aware of the fact that "there is order in our heads," then our bodies perfectly and back. In this case, combat and self-defense purposes.
1.2 - Martial Arts knowledgeable characters. -
I worked on the principle of a structure, program leader horse shows in the batch file (CMD) that the human body is built (neural networks, neural nets) in the following order:
Head, trunk and extremities. The head controls everything, as the program begins to read the program from top to bottom lines. Indirect paths to ensure the involvement of the other leg as well.
Head: Activators Var. - Reaction time-bound - influenced by the "A" variable. (neurological)
Body: Stored skills, special abilities - Their use depends largely on the effectiveness of the variable "B" can be influenced by reality. (spiritual, intellectual)
Limbs: Using hand and foot, depending on attack, defense and the distance of the opponents of action.
I think the latter, and both factors can not be deterministic.
1.3 - Enhancement factors. -
- Reaction time, speed - Power Immersion: allegedly connected to the motherboard RAM depending on the size.
- Opponent knowledge - the same "body composition", in our case structure. -
Only the character special abilities predetermined variable.
Since only individual special abilities of the characters are different from each other,
I think, as two characters interact with each other,
(controlled by one man, the other by the A.I.)
a kind of "spark of instinctive action" can be discovered once the A.I. will do everything to destroy the enemy by all available means.
With this method achieved very strong artificial intelligence activity, regardless of the game difficulty level.
Fighting Sense Technology 3.0 Download Link:
http://www.mediafire.com/download/magpurrpmau3yhd/Fighting+Sense+Technology+3.0.rar
Study
Designed by: Gabor Szilagyi
- Use "Fighting Sense Technology" in "C" runtime environment, and using Allegro library -
Tested: M.U.G.E.N platform.
1.0 - The human factor. -
Nowadays more and more people rightly say, and accept that the human body can work wonders.
We also could prove this better than the way we live our daily life. We are thinking, care, love.
As individuals, we respond to the spiritual and other environmental impacts.
So we are divided into two parts, invisible to the eye values.
Behavior determining factors:
1. Neurology - based on data portability, upgradeable, less vulnerable.
2. spiritual, intellectual - initially carry some basic data, scalable, closely related to the first factor, and very vulnerable.
1.1 - The CMD (command) file, such as "invisible part of the body." The character features. -
(The following are controlled by artificial intelligence character is mentioned.)
A.I. Control (Var) 50 Control (Var) 30
These two factors greatly affects the physical functioning of the body, whose strength is affecting the following:
(A) Reaction time, problem-solving skills.
(B) fear, doubt, self-confidence.
If we are certainly aware of the fact that "there is order in our heads," then our bodies perfectly and back. In this case, combat and self-defense purposes.
1.2 - Martial Arts knowledgeable characters. -
I worked on the principle of a structure, program leader horse shows in the batch file (CMD) that the human body is built (neural networks, neural nets) in the following order:
Head, trunk and extremities. The head controls everything, as the program begins to read the program from top to bottom lines. Indirect paths to ensure the involvement of the other leg as well.
Head: Activators Var. - Reaction time-bound - influenced by the "A" variable. (neurological)
Body: Stored skills, special abilities - Their use depends largely on the effectiveness of the variable "B" can be influenced by reality. (spiritual, intellectual)
Limbs: Using hand and foot, depending on attack, defense and the distance of the opponents of action.
I think the latter, and both factors can not be deterministic.
1.3 - Enhancement factors. -
- Reaction time, speed - Power Immersion: allegedly connected to the motherboard RAM depending on the size.
- Opponent knowledge - the same "body composition", in our case structure. -
Only the character special abilities predetermined variable.
Since only individual special abilities of the characters are different from each other,
I think, as two characters interact with each other,
(controlled by one man, the other by the A.I.)
a kind of "spark of instinctive action" can be discovered once the A.I. will do everything to destroy the enemy by all available means.
With this method achieved very strong artificial intelligence activity, regardless of the game difficulty level.
Fighting Sense Technology 3.0 Download Link:
http://www.mediafire.com/download/magpurrpmau3yhd/Fighting+Sense+Technology+3.0.rar
Last edited by gabesz911 on Sun Dec 27, 2015 11:29 am; edited 1 time in total
Mortal Kombat D. A. Tournament Edition 2015 rev. 2.0 Update: rev. 2.1
New game update! Release date: 2015.12.24.
All three kombat packs included in MK D.A. T.E. 2015 rev 2.1
All three kombat packs included in MK D.A. T.E. 2015 rev 2.1
Mortal Kombat D. A. Tournament Edition 2015 rev. 2.0 Update: rev. 2.1
Merry Christmas and Happy New Year to all!
Mortal Kombat D.A. Tournament Edition rev. 2.2
New Game Update Video:
RUIVO Gameplay Video:
New game update Release date: 2016. 03. 14.
Mortal Kombat Deadly Alliance Tournament Edition 2016 rev. 2.2
You can download the latest update!
- Platform: MUGEN 1.0
(Not compatible with the winmugen engine!)
The news:
- The update includes 6 new characters.
- Neural network topology for all characters A.I.
(C ++ programming form.)
- The first time in the history of MUGEN.
(Fighting Sense Technology 4.0 - NEURAL)
- More challenging. More interesting fights.
6 new characters, who have been found worthy to incorporate into the game.
- Chameleon
- Cyber Chameleon
- Cyber Sub-Zero
- Khameleon
- Skarlet
- Tanya
RUIVO Gameplay Video:
New game update Release date: 2016. 03. 14.
Mortal Kombat Deadly Alliance Tournament Edition 2016 rev. 2.2
You can download the latest update!
- Platform: MUGEN 1.0
(Not compatible with the winmugen engine!)
The news:
- The update includes 6 new characters.
- Neural network topology for all characters A.I.
(C ++ programming form.)
- The first time in the history of MUGEN.
(Fighting Sense Technology 4.0 - NEURAL)
- More challenging. More interesting fights.
6 new characters, who have been found worthy to incorporate into the game.
- Chameleon
- Cyber Chameleon
- Cyber Sub-Zero
- Khameleon
- Skarlet
- Tanya
Last edited by gabesz911 on Mon Dec 26, 2016 4:58 pm; edited 6 times in total
Mortal Kombat D.A. T.E. rev. 2.2
M.K. D.A. T.E. rev. 2.2
Characters Update Pack #1
Video for this update:
Characters Update Pack #1
Video for this update:
Last edited by gabesz911 on Wed Jul 06, 2016 1:42 pm; edited 1 time in total
Mortal Kombat D.A. T.E. rev. 2.2
Last edited by gabesz911 on Mon Dec 26, 2016 4:59 pm; edited 3 times in total
Mortal Kombat D.A. T.E. rev. 2.2
Characters Update Pack #2 Download Link is active.
Last edited by gabesz911 on Wed Jun 22, 2016 4:25 pm; edited 1 time in total
Mortal Kombat D. A. Tournament Edition rev. 3.0
DEMO
Last edited by gabesz911 on Fri Jan 27, 2017 6:18 pm; edited 1 time in total
Mortal Kombat D. A. Tournament Edition rev. 3.0
Hy Gamers!
Mortal Kombat D.A. T.E. rev. 3.0 (DEMO)
Release date: 2016. 12. 23.
The news:
It includes all of the previous updates.
ScreenPack update.
More animation.
Exciting rounds.
Big challenge to beat opponents controlled by the computer.
Mortal Kombat D. A. Tournament Edition rev. 3.1
Mortal Kombat D. A. Tournament Edition rev. 3.1 (Full Game)
Release date: 2017.01.27.
Download Link:
http://www.mediafire.com/file/3lwnqycrtspta6j/MUGEN+Game+rev.+3.1.rar
Hy Gamers!
The news:
It includes all of the previous updates.
ScreenPack update.
More animation.
Exciting rounds.
Big challenge to beat opponents controlled by the computer.
I' set ittle easier the A.I. difficulty level.
New Lifebar.
New character: Tremor.
I' set the pits (Stage Fatalities).
Videos for the game:
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