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Marco Rodriguez/Khushnood Butt

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Marco Rodriguez/Khushnood Butt Empty Marco Rodriguez/Khushnood Butt

Post  ~R@CE AKIR@~ Fri Aug 09, 2013 5:19 pm

Hey what's up its me R@CE AKIR@ back with another character that's different from what I normally make. Before I go into this character I would like to say that my old Wips are still being worked on, this character was started because of me being inspired by the CVS 3 Screenpack by Enlightend Shadow and the characters made by creators like J-Morph, Rajaa, Crazy Koopa, Divine Wolf, Pots and of course Infinite himself.

Marco Rodriguez/Khushnood Butt From Garou : Mark of the Wolves
Marco Rodriguez/Khushnood Butt Marcopic6_zpsaf22c8a6

Its just like Infinite's new characters with a little of my own twist to things but for the most part its the same.
He has all of his classic moves including newer ones done to fit this style of game play. EX moves of course and also 2 level 3 Hypers for now
Marco Has been Updated 8/11/13 Please Redownload
Config Features
*Air Combo's selectable in the config
*Palette Selector
*Added alt hitsounds in the config
*Added alt hitsparks in the config
*Added options to choose between Run or Dash

Anything that needs to be fixed should be of course pointed out in a respectable manner. Please respect that, and thank you :-)

Read me for References and Thanks
___________________________________________________________ 08/9/2013
Customized version of SNK PLAYMORE's Marco Rodriguez/Khushnood Butt character, for MUGEN 1.0


U - up          LP - light punch        LK - light kick
D - down        MP - medium punch       MK - medium kick
F - forward     HP - heavy punch        HK - heavy kick
B - back        P - any punch           K - any kick
s - start       2P- two punches         2K- two kicks

(Air) - Move must be performed in the air.
(EX)  - Move has an EX version, performed by pressing two punch/kick buttons.
(MAX) - Use two punch/kick buttons when performing a Super move to power it up.

TO 0 AND SAVE.Turning off the chain combos will give the character more of a
cvs-ish type damage for normal attacks. IF you want air comboing tuen the the VAR 55
value to 2.


.Kyokugen Hiji         F/B + 2K (near opponent)
.Kyokugen Elbow F/B + 2P        (near opponent)


.Hien Shippukyaku (EX) D,DB,B+K
.Ko'ouken (EX) D,DF,F+P
.Koho (EX)        F,D,DF+P
.Zanretsuken (EX) F,D,DF+K
.Kaiser Dual Sobat Kick B,D,DB+P
.Kyokugenryu Renbuken (EX) D,DB,B+P


.Haou Shoukouken        D,DF,F,D,DF,F+P  POWER>=1000  
.Kyokugen Shin Sen D,DB,B,D,DB,B+P  POWER>=1000
.Ryuko Ranbu                              D,DF,F,D,DB,B+P  POWER>=1000  
.Kyokugen Kohou D,DF,F,D,DF,F+K  POWER>=1000
.Midare Hien        D,DB,B,D,DB,B+K  POWER>=1000
.Max Haou Shoukouken D,DF,F,D,DF,F+2P  POWER>=2000  
.Max Kyokugen Kohou D,DF,F,D,DF,F+2K  POWER>=2000
.Max Ryuko Ranbu                        D,DF,F,D,DB,B+P  POWER>=2000
.Max Midare Hien                          D,DB,B,D,DB,B+2K  POWER>=2000  
.Haoh Kohou Ranbu D,DF,F,D,DF,F+PK  POWER>=3000
.Kyokugen Hyaku Retsu Ken D,DB,B,D,DB,B+PK  POWER>=3000


.Run:                   F, F
.Backward Dash:                 B, B
.Low Jump:                       tap U
.High Jump:                     tap D, U
.Long Low Jump:                 tap D, tap U            
.Sidestep:                       LP + LK
  .Sidestep Attack:             p / k
.Forward Roll:                   F + LP + LK
.Backward Roll:                 B + LP + LK
.Parry High:                     tap F
.Parry Low:                     tap D
.Air Parry:                     tap F           (Air)
.Power Charge:                   hold MP + MK
.Zero Counter:                   B, DB, D, P / K (during standing or crouching guard)
.Custom Combo:                   HP + HK           (Air also)
.Fall Recovery:                 2P / 2K       (while falling and allowed)

=====<Gameplay Notes>=====

- Normal Attacks are able to chain into other normal attacks.
- Normal attacks can be canceled into Command, Special and Super moves
- Some Special moves can be canceled into Super moves
- Some Lv1 Super moves can be canceled into MAX Super moves
- Cancelling a Special, Super move or Custom Combo into a Super move resets the juggle points
  but also reduces its damage

- Removes cancelable attack restrictions and gives you a lot of freedom to combo them
- Juggle limit is lifted
- You can only use EX Special or Super moves from the point the character starts flashing faster
  and brighter, and doing so ends Custom Combo
- Gives you a short invulnerability window at the start


SNK-For creating the original character.

Elecbyte-For Making the MUGEN engine.

Virtualtek-For creating Fighter Factory.

Infinite - For your template, helping me with coding, High res effects, collision boxes, palettes, color separation, feedback, and support. Thanks for putting up with my ass too man! lol

Skeletor EX- For testing, feedback, custom win quotes, support and running sprites

C.A.N.- For testing, support and feedback

Biospark- For testing, support and feedback

Ryon- For testing, support and feedback

P.O.T.S-For all your tutorials and open source coding.

DivineWolf-Your orginal template and support and advice

Froz, JDM, Toxicvz, LordSinistro, Quickfist, Trinitronity, na1rot87, sabockee, jtp768, Moon Girard, artking00, Gogngos -For Palettes.

Hades-For the small portrait


- Marco Rodriguez/Khushnood Butt is property of SNK
- Garou: Mark of the Wolves and KOF is property of SNK
- This MUGEN character is a non-profit fan work, it cannot be used for any commercial purposes

Download him here : download/xrmm8dzmqoc96cc/Marco.rar

Last edited by ~R@CE AKIR@~ on Tue Mar 31, 2015 7:02 am; edited 2 times in total

Marco Rodriguez/Khushnood Butt Akirasignature2

Posts : 22
Join date : 2011-11-03

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Post  alucard Mon Aug 12, 2013 9:24 am

Marco Rodriguez es tres bon vous éte vraiment un pro
jaime beaucoup jouer avec lui
merci beaucoup R@CE AKIR@ pour ce superbe partage.
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Post  Shiki Nanaya Mon Aug 12, 2013 9:36 pm

Gotta try out that Marco.
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Post  Nolemociy Tue Aug 13, 2013 4:02 am

great work)) keep it up) waiting for others Garou chars))

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