INFINITE CHARLIE NASH
+4
XRagingxDemonX
Tyrone_23
Ultim8Luis
Infinite
8 posters
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INFINITE CHARLIE NASH
INFINITE NASH
DOWNLOAD INFINITE NASH HERE- https://skydrive.live.com/redir?resid=B2DC6A83E2E5BC77!133
DOWNLOAD INFINITE NASH HERE- https://skydrive.live.com/redir?resid=B2DC6A83E2E5BC77!133
Last edited by Infinite on Fri Nov 02, 2012 8:26 pm; edited 7 times in total
Re: INFINITE CHARLIE NASH
YES finaly.
Thank You
Thank You
Ultim8Luis- New User
- Posts : 32
Join date : 2012-05-25
Age : 32
Location : Portugal
Re: INFINITE CHARLIE NASH
FINALLY !!!!!!! I HAVE BEEN WAITING FOR HIM !!!!
Tyrone_23- Posts : 4
Join date : 2011-11-21
Re: INFINITE CHARLIE NASH
Ah Yeah! Thats my nigga Infinite XD I haven't even clicked or hovered near the DL Link, and i'm excited. Even though i never used him XD I love all characters. Knowing i can expect recurring characters is awesome.
Edit: Super Back Hand! XD
Edit: Super Back Hand! XD
XRagingxDemonX- User
- Posts : 203
Join date : 2011-11-29
Age : 30
Location : The Sun's Core
Re: INFINITE CHARLIE NASH
Very, very very nice. Feels totally different from the POTS version, and I have no bugs to report.
Just one thing, you forgot the QCF+PK move in the readme. I laughed hard when I found it.
Just one thing, you forgot the QCF+PK move in the readme. I laughed hard when I found it.
Snakebyte- New User
- Posts : 30
Join date : 2012-06-09
Re: INFINITE CHARLIE NASH
Snakebyte wrote:Very, very very nice. Feels totally different from the POTS version, and I have no bugs to report.
Just one thing, you forgot the QCF+PK move in the readme. I laughed hard when I found it.
DAMN, LMAO. you are right, I hate doing readme's.
Re: INFINITE CHARLIE NASH
His "cdbdfdbup" (Triple Flash Kick) Knocks opponent down after the initial first knee at close range. It fully works when I'm further away.
Mpaul730- Rookie
- Posts : 66
Join date : 2012-03-13
Re: INFINITE CHARLIE NASH
Mpaul730 wrote:His "cdbdfdbup" (Triple Flash Kick) Knocks opponent down after the initial first knee at close range. It fully works when I'm further away.
fixed
Re: INFINITE CHARLIE NASH
1) Similar problem with Yuri (1 attack on 2 hit)
Alex: Flash Mob
Andy: Sho shouryuudan, Chendansu, Hiji Omega Kura Muyona, Shin Hiji Omega Kura Muyona
Ash: Fructidor, Soffrire, Finale
Benimaru: none
Blanka: Super Rolling Massacre, Hyper Bite, Electric Hug, Raging Thunder
Cammy: Reverse Shaft Buster
Chunli: Tensei Ranka, Tenseiranka, Hosenka, Implosion_Kikoushou
Cody: Final Destruction, Jail House Rock, Raw Shank Redemption, Law Breaker, Final Fate, Final Fight Finish
Commando: Go Commando
Daimon: Crusher, Judo Takedown Buster, Super Sweep Combo
Deejay: Sobat Carnival, Sobat Beat Down,M.U.R.D.A, Sobat Festival, Climax Beat
Dhalsim: Yoga Inferno, Yoga Bash
Duolon: Spirit Cloak, Ghost Slide & Spin, Spirit Thrash, Spirit Taker
Feilong: Nunchaku Dance, One-inch punch Counter, Rekka Shingeki, Enter the Dragon, Exit the Dragon
Guile: SONIC STING, SOMERSAULT STRIKE, OPENING GAMBIT, SOMERSAULT SLASH ASSAULT, Final Mission
Guy: bushin Gourai Kyaku, Super Bushindu Kicks, Shadow Guy Rage
Hinata: Party Up
Honda: Fuji Oroshi, Supra Oroshi, 1000-Te Wa Isoide,Sumo No Kodo
Iori: All except Jigoku No Tengoku, Oni Humura, Homurahotogi (regular and orochi mode)
Joe:Muai Thai Beating, Bakuretsu Hurricane Tiger Kakato, Muai Thai Nightmare
Karin: none
King: Silent Flash,Illusion Dance,Delusion Dance,Mirage Trap,King of Queens
Maï: SHINOBI BASH NO,MIAGHTY MAI,SHINOBI FAN Rave,SHINOBI FAN FURY
Maki: Bushin Walk,Bushin Kyukyoku no,Bushin Rifuto,Bushin Clash
Nash: Crossfire Storm, Kick Assault
Robert: Haoh Shou Ranbu
Ryo: Haoh Hien Kohou,Hien Hou'ou Kyaku,Haoh Kohou Ranbu,Tenchi Haou_Ken,Tengu Ranbu
Sean: Shinku Shoryu Cannon,Hadou-Dunk
Strider: Super Slash Streaks,Excalibur Raid
T.Hawk: HAWK BARRAGE
Terry: Rising Beat,High Angle Geyser,Howling Wolf
Yuri: none
2) QCF+PK still missing in read me. Enemy have time to get up before you land
3)Troll on: His watch switch between his arms when you change side
Alex: Flash Mob
Andy: Sho shouryuudan, Chendansu, Hiji Omega Kura Muyona, Shin Hiji Omega Kura Muyona
Ash: Fructidor, Soffrire, Finale
Benimaru: none
Blanka: Super Rolling Massacre, Hyper Bite, Electric Hug, Raging Thunder
Cammy: Reverse Shaft Buster
Chunli: Tensei Ranka, Tenseiranka, Hosenka, Implosion_Kikoushou
Cody: Final Destruction, Jail House Rock, Raw Shank Redemption, Law Breaker, Final Fate, Final Fight Finish
Commando: Go Commando
Daimon: Crusher, Judo Takedown Buster, Super Sweep Combo
Deejay: Sobat Carnival, Sobat Beat Down,M.U.R.D.A, Sobat Festival, Climax Beat
Dhalsim: Yoga Inferno, Yoga Bash
Duolon: Spirit Cloak, Ghost Slide & Spin, Spirit Thrash, Spirit Taker
Feilong: Nunchaku Dance, One-inch punch Counter, Rekka Shingeki, Enter the Dragon, Exit the Dragon
Guile: SONIC STING, SOMERSAULT STRIKE, OPENING GAMBIT, SOMERSAULT SLASH ASSAULT, Final Mission
Guy: bushin Gourai Kyaku, Super Bushindu Kicks, Shadow Guy Rage
Hinata: Party Up
Honda: Fuji Oroshi, Supra Oroshi, 1000-Te Wa Isoide,Sumo No Kodo
Iori: All except Jigoku No Tengoku, Oni Humura, Homurahotogi (regular and orochi mode)
Joe:Muai Thai Beating, Bakuretsu Hurricane Tiger Kakato, Muai Thai Nightmare
Karin: none
King: Silent Flash,Illusion Dance,Delusion Dance,Mirage Trap,King of Queens
Maï: SHINOBI BASH NO,MIAGHTY MAI,SHINOBI FAN Rave,SHINOBI FAN FURY
Maki: Bushin Walk,Bushin Kyukyoku no,Bushin Rifuto,Bushin Clash
Nash: Crossfire Storm, Kick Assault
Robert: Haoh Shou Ranbu
Ryo: Haoh Hien Kohou,Hien Hou'ou Kyaku,Haoh Kohou Ranbu,Tenchi Haou_Ken,Tengu Ranbu
Sean: Shinku Shoryu Cannon,Hadou-Dunk
Strider: Super Slash Streaks,Excalibur Raid
T.Hawk: HAWK BARRAGE
Terry: Rising Beat,High Angle Geyser,Howling Wolf
Yuri: none
2) QCF+PK still missing in read me. Enemy have time to get up before you land
3)Troll on: His watch switch between his arms when you change side
xenocid- User
- Posts : 202
Join date : 2011-11-23
Re: INFINITE CHARLIE NASH
xenocid wrote:1) Similar problem with Yuri (1 attack on 2 hit)
I don't understand what you are talking about (1 attack on 2 hit)?
Re: INFINITE CHARLIE NASH
Infinite wrote:xenocid wrote:1) Similar problem with Yuri (1 attack on 2 hit)
I don't understand what you are talking about (1 attack on 2 hit)?
I mean if you chain LP, LK, MP, MK; enemy was hit just by the LP and MP
xenocid- User
- Posts : 202
Join date : 2011-11-23
Re: INFINITE CHARLIE NASH
xenocid wrote:1) Similar problem with Yuri (1 attack on 2 hit)
fixed
2) QCF+PK still missing in read me. Enemy have time to get up before you land
fixed, DAMN
3)Troll on: His watch switch between his arms when you change side
Ok let me show you why. (Normal Charlie Pal) If Charlie is on the artist left side of the screen, his watch shows on his right arm
when he goes for the air assault hyper from that side of the screen it appears as the same arm as the start off and land.
If Charlie is on the artist right side of the screen, his watch is still on his left arrm
(see)
when he goes for the air assault hyper from that side of the screen it appears as the same arm as the start off and land.
(see)
Re: INFINITE CHARLIE NASH
xenocid wrote:
3)Troll on: His watch switch between his arms when you change side
Yeah Brah. Thats with every game. easy and noticable is SFxTK Ogre. just jump over the CPU and see how his shield on his arm switches. Its why normally most characters look the same on each side.
XRagingxDemonX- User
- Posts : 203
Join date : 2011-11-29
Age : 30
Location : The Sun's Core
Re: INFINITE CHARLIE NASH
really dont like this hyper. Thats not cool
Nolemociy- User
- Posts : 120
Join date : 2012-05-11
Age : 34
Location : Russian Federation
Re: INFINITE CHARLIE NASH
xenocid wrote:1) Similar problem with Yuri (1 attack on 2 hit)
Alex: Flash Mob
Andy: Sho shouryuudan, Chendansu, Hiji Omega Kura Muyona, Shin Hiji Omega Kura Muyona
Ash: Fructidor, Soffrire, Finale
Benimaru: none
Blanka: Super Rolling Massacre, Hyper Bite, Electric Hug, Raging Thunder
Cammy: Reverse Shaft Buster
Chunli: Tensei Ranka, Tenseiranka, Hosenka, Implosion_Kikoushou
Cody: Final Destruction, Jail House Rock, Raw Shank Redemption, Law Breaker, Final Fate, Final Fight Finish
Commando: Go Commando
Daimon: Crusher, Judo Takedown Buster, Super Sweep Combo
Deejay: Sobat Carnival, Sobat Beat Down,M.U.R.D.A, Sobat Festival, Climax Beat
Dhalsim: Yoga Inferno, Yoga Bash
Duolon: Spirit Cloak, Ghost Slide & Spin, Spirit Thrash, Spirit Taker
Feilong: Nunchaku Dance, One-inch punch Counter, Rekka Shingeki, Enter the Dragon, Exit the Dragon
Guile: SONIC STING, SOMERSAULT STRIKE, OPENING GAMBIT, SOMERSAULT SLASH ASSAULT, Final Mission
Guy: bushin Gourai Kyaku, Super Bushindu Kicks, Shadow Guy Rage
Hinata: Party Up
Honda: Fuji Oroshi, Supra Oroshi, 1000-Te Wa Isoide,Sumo No Kodo
Iori: All except Jigoku No Tengoku, Oni Humura, Homurahotogi (regular and orochi mode)
Joe:Muai Thai Beating, Bakuretsu Hurricane Tiger Kakato, Muai Thai Nightmare
Karin: none
King: Silent Flash,Illusion Dance,Delusion Dance,Mirage Trap,King of Queens
Maï: SHINOBI BASH NO,MIAGHTY MAI,SHINOBI FAN Rave,SHINOBI FAN FURY
Maki: Bushin Walk,Bushin Kyukyoku no,Bushin Rifuto,Bushin Clash
Nash: Crossfire Storm, Kick Assault
Robert: Haoh Shou Ranbu
Ryo: Haoh Hien Kohou,Hien Hou'ou Kyaku,Haoh Kohou Ranbu,Tenchi Haou_Ken,Tengu Ranbu
Sean: Shinku Shoryu Cannon,Hadou-Dunk
Strider: Super Slash Streaks,Excalibur Raid
T.Hawk: HAWK BARRAGE
Terry: Rising Beat,High Angle Geyser,Howling Wolf
Yuri: none
2) Enemy have time to get up before you land after Air Assault
not fixed
xenocid- User
- Posts : 202
Join date : 2011-11-23
Re: INFINITE CHARLIE NASH
xenocid wrote:xenocid wrote:1) Similar problem with Yuri (1 attack on 2 hit)
Alex: Flash Mob
Andy: Sho shouryuudan, Chendansu, Hiji Omega Kura Muyona, Shin Hiji Omega Kura Muyona
Ash: Fructidor, Soffrire, Finale
Benimaru: none
Blanka: Super Rolling Massacre, Hyper Bite, Electric Hug, Raging Thunder
Cammy: Reverse Shaft Buster
Chunli: Tensei Ranka, Tenseiranka, Hosenka, Implosion_Kikoushou
Cody: Final Destruction, Jail House Rock, Raw Shank Redemption, Law Breaker, Final Fate, Final Fight Finish
Commando: Go Commando
Daimon: Crusher, Judo Takedown Buster, Super Sweep Combo
Deejay: Sobat Carnival, Sobat Beat Down,M.U.R.D.A, Sobat Festival, Climax Beat
Dhalsim: Yoga Inferno, Yoga Bash
Duolon: Spirit Cloak, Ghost Slide & Spin, Spirit Thrash, Spirit Taker
Feilong: Nunchaku Dance, One-inch punch Counter, Rekka Shingeki, Enter the Dragon, Exit the Dragon
Guile: SONIC STING, SOMERSAULT STRIKE, OPENING GAMBIT, SOMERSAULT SLASH ASSAULT, Final Mission
Guy: bushin Gourai Kyaku, Super Bushindu Kicks, Shadow Guy Rage
Hinata: Party Up
Honda: Fuji Oroshi, Supra Oroshi, 1000-Te Wa Isoide,Sumo No Kodo
Iori: All except Jigoku No Tengoku, Oni Humura, Homurahotogi (regular and orochi mode)
Joe:Muai Thai Beating, Bakuretsu Hurricane Tiger Kakato, Muai Thai Nightmare
Karin: none
King: Silent Flash,Illusion Dance,Delusion Dance,Mirage Trap,King of Queens
Maï: SHINOBI BASH NO,MIAGHTY MAI,SHINOBI FAN Rave,SHINOBI FAN FURY
Maki: Bushin Walk,Bushin Kyukyoku no,Bushin Rifuto,Bushin Clash
Nash: Crossfire Storm, Kick Assault
Robert: Haoh Shou Ranbu
Ryo: Haoh Hien Kohou,Hien Hou'ou Kyaku,Haoh Kohou Ranbu,Tenchi Haou_Ken,Tengu Ranbu
Sean: Shinku Shoryu Cannon,Hadou-Dunk
Strider: Super Slash Streaks,Excalibur Raid
T.Hawk: HAWK BARRAGE
Terry: Rising Beat,High Angle Geyser,Howling Wolf
Yuri: none
2) Enemy have time to get up before you land after Air Assault
not fixed
fixed
Re: INFINITE CHARLIE NASH
That Nash is actually pretty cool, with some sweet ideas.
However, the envshakes are really too strong.
fixed
Re: INFINITE CHARLIE NASH
Enemy can recover after Sonic Burst
xenocid- User
- Posts : 202
Join date : 2011-11-23
Re: INFINITE CHARLIE NASH
Nash (normal form) have infinite combo - you can spam f d f LP near wall
lol i found 2 infinite combos already - Nash and K. Ill try to find more
lol i found 2 infinite combos already - Nash and K. Ill try to find more
Nolemociy- User
- Posts : 120
Join date : 2012-05-11
Age : 34
Location : Russian Federation
Re: INFINITE CHARLIE NASH
Nolemociy wrote:Nash (normal form) have infinite combo - you can spam f d f LP near wall
lol i found 2 infinite combos already - Nash and K. Ill try to find more
He has more infinites DX i just can't remember them, and can't find them from now.
His "electric" knee is so damn annoying. why does he full screen jump with it. and its not like you can see it coming all the time. he goes faster than projectiles, and every other move ive seen in all your chars. fast like a shoryuken, and range is a projectile.
XRagingxDemonX- User
- Posts : 203
Join date : 2011-11-29
Age : 30
Location : The Sun's Core
Re: INFINITE CHARLIE NASH
fixedxenocid wrote:Enemy can recover after Sonic Burst
fixedNolemociy wrote:Nash (normal form) have infinite combo - you can spam f d f LP near wall
fixedXRagingxDemonX wrote:
His "electric" knee is so damn annoying. why does he full screen jump with it. and its not like you can see it coming all the time. he goes faster than projectiles, and every other move ive seen in all your chars. fast like a shoryuken, and range is a projectile.
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