INFINITE BENIMARU

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INFINITE BENIMARU

Post  Infinite on Fri Nov 11, 2011 5:11 pm

INFINITE BENIMARU



DOWNLOAD INFINITE BENIMARU HERE- https://skydrive.live.com/redir?resid=B2DC6A83E2E5BC77!129


Last edited by Infinite on Thu Sep 27, 2012 2:41 pm; edited 5 times in total

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Re: INFINITE BENIMARU

Post  Infinite on Sat Dec 17, 2011 11:18 pm

*12/17/2011@9:20PM-INFINITE-BENIMARU RE-RELEASED/UPDATED

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Re: INFINITE BENIMARU

Post  juan47hell on Sun Dec 18, 2011 2:05 am

ya necesitaba una actualizaciĆ³n great!!!
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Re: INFINITE BENIMARU

Post  Ice_Mystic on Tue Jan 10, 2012 6:05 pm

Nice char tnx Very Happy
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Re: INFINITE BENIMARU

Post  xenocid on Wed Jan 11, 2012 5:49 pm

Benimaru doesn't have his Female pose against your karin and maki.
If i want to fixed it (or add other female chars),i've just to write it on cns file:

ex with maki: trigger{number not yest used} = P2Name = "Maki" || P4Name = "Maki"?
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Re: INFINITE BENIMARU

Post  Infinite on Wed Jan 11, 2012 6:38 pm

xenocid wrote:Benimaru doesn't have his Female pose against your karin and maki.
If i want to fixed it (or add other female chars),i've just to write it on cns file:

ex with maki: trigger{number not yest used} = P2Name = "Maki" || P4Name = "Maki"?

Yeah, I know. I will be making more special intros once I get all the game characters done.

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Re: INFINITE BENIMARU

Post  Infinite on Thu Feb 16, 2012 9:41 pm

*UPDATED

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Re: INFINITE BENIMARU

Post  Infinite on Wed May 02, 2012 1:01 pm

*UPDATED-05/02/2012 - BENIMARU UPDATED

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Re: INFINITE BENIMARU

Post  xenocid on Wed Jul 04, 2012 7:06 pm

Got this against Nash:
warning: player Benimaru (57) in state 3410: changed to invalid action 5150
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Re: INFINITE BENIMARU

Post  Infinite on Thu Jul 05, 2012 1:29 pm

xenocid wrote:Got this against Nash:
warning: player Benimaru (57) in state 3410: changed to invalid action 5150

Yeah that's a custom state bug in Nash I will fix in a minute.

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Re: INFINITE BENIMARU

Post  Nolemociy on Sun Jul 08, 2012 3:51 pm

If you do 3 times his D DB B PP it have more damage than any lvl3 hyper almost by twice

Can you create a new neomax hyper for him?And change a little his lvl3 hyper where he like goukis Misogi hits the opponent and have a sex with enemy corps
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Re: INFINITE BENIMARU

Post  Mpaul730 on Sun Jul 08, 2012 4:43 pm

Nolemociy wrote:Can you create a new neomax hyper for him?And change a little his lvl3 hyper where he like goukis Misogi hits the opponent and have a sex with enemy corps

Im not gonna lie,I kinda felt the same way about this super lol The original one you had for the first version of Benimaru was cool. The first part of the one he has now is cool, its what he does after that looks a lil funny.
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Re: INFINITE BENIMARU

Post  Infinite on Sun Jul 08, 2012 7:46 pm

Mpaul730 wrote:
Nolemociy wrote:Can you create a new neomax hyper for him?And change a little his lvl3 hyper where he like goukis Misogi hits the opponent and have a sex with enemy corps

Im not gonna lie,I kinda felt the same way about this super lol The original one you had for the first version of Benimaru was cool. The first part of the one he has now is cool, its what he does after that looks a lil funny.

I understand what you guys are talking about. I do like how he comes down as a lightning strike but I know I could do something with this move that looks cooler and more impact-full.

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Re: INFINITE BENIMARU

Post  Mpaul730 on Sun Jul 08, 2012 8:04 pm

How about after the initial strike he either jumps into the air and does a "Raikou Blast". Kinda like Reu's Evil Ken. Or After the first hit he does a "Raikou Ken" downwards point blank range in the opponents face/chest area. Idk.
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Re: INFINITE BENIMARU

Post  xenocid on Fri Jul 13, 2012 12:35 pm

You can spam Kougan Corridor (loop)
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Re: INFINITE BENIMARU

Post  XRagingxDemonX on Fri Jul 13, 2012 1:00 pm

Infinite wrote:
Mpaul730 wrote:
Nolemociy wrote:Can you create a new neomax hyper for him?And change a little his lvl3 hyper where he like goukis Misogi hits the opponent and have a sex with enemy corps

Im not gonna lie,I kinda felt the same way about this super lol The original one you had for the first version of Benimaru was cool. The first part of the one he has now is cool, its what he does after that looks a lil funny.

I understand what you guys are talking about. I do like how he comes down as a lightning strike but I know I could do something with this move that looks cooler and more impact-full.

You don't need anything more. just like Misogi, it can just be a one hit, high damage strike. Or, he could hold the person above his head as his afterimages strike him 3 more times, as the lightning flows throw them both. anyone who touches them (in case of 2v2 or 2v1.) they also take the after images damage, just one though and they fly to the wall for a wall bounce. since thats what simple electricity can do lol. let him do the strike without afterimages and hold opponent up, and then the after images come 1by1. if you can actually do that XD or, make your own afterimages or something.
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Re: INFINITE BENIMARU

Post  Infinite on Sun Jul 15, 2012 3:30 pm

Nolemociy wrote:If you do 3 times his D DB B PP it have more damage than any lvl3 hyper almost by twice
fixed

Nolemociy wrote:And change a little his lvl3 hyper where he like goukis Misogi hits the opponent and have a sex with enemy corps
redone

xenocid wrote:You can spam Kougan Corridor (loop)

fixed

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Re: INFINITE BENIMARU

Post  XRagingxDemonX on Sun Jul 15, 2012 8:32 pm

[quote="Infinite"]
Nolemociy wrote:And change a little his lvl3 hyper where he like goukis Misogi hits the opponent and have a sex with enemy corps
redone

Ok, thats much better, one hit, not looking like sex XD

Also... Are you allowing the same hyper to be able to loop itself with characters?? i'd like to know, b/c i usually can do that with certain hypers
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Re: INFINITE BENIMARU

Post  Infinite on Sun Jul 15, 2012 9:13 pm

XRagingxDemonX wrote:

Ok, thats much better, one hit, not looking like sex XD

Laughing

XRagingxDemonX wrote:Also... Are you allowing the same hyper to be able to loop itself with characters?? i'd like to know, b/c i usually can do that with certain hypers

Certain ones, just got to make sure the dampener is working properly when you can do it.

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Re: INFINITE BENIMARU

Post  XRagingxDemonX on Sun Jul 15, 2012 10:31 pm

Infinite wrote:
XRagingxDemonX wrote:

Ok, thats much better, one hit, not looking like sex XD

Laughing

XRagingxDemonX wrote:Also... Are you allowing the same hyper to be able to loop itself with characters?? i'd like to know, b/c i usually can do that with certain hypers

Certain ones, just got to make sure the dampener is working properly when you can do it.

Capcom terms... Scaling?? Yeah b/c ill do it and with some chars, do like a combo in the middle of each one, (like Cammy, her's is the easiest, but scaled @.@), but its good for a definite use of 3+ Bars for a finisher
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Re: INFINITE BENIMARU

Post  Mpaul730 on Sun Jul 15, 2012 11:13 pm

Level 3 super much better now lol you read my mind I was hoping it would sort of look like that. With captain commando energy ground strike thingy (I don't remember the name of the attack)
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Re: INFINITE BENIMARU

Post  Ice_Mystic on Thu Sep 27, 2012 1:52 pm

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Re: INFINITE BENIMARU

Post  Infinite on Thu Sep 27, 2012 1:55 pm

Ice_Mystic wrote:
So.. What is going on in the picture?

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Re: INFINITE BENIMARU

Post  Ice_Mystic on Thu Sep 27, 2012 2:05 pm

mouse 2 view image Very Happy
combo like Anti-air Raijin Ken - F,D,DF+P
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Re: INFINITE BENIMARU

Post  Infinite on Thu Sep 27, 2012 2:41 pm

Ice_Mystic wrote:mouse 2 view image Very Happy
combo like Anti-air Raijin Ken - F,D,DF+P
fixed

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Re: INFINITE BENIMARU

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