INFINITE ALEX

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INFINITE ALEX

Post  Infinite on Fri Nov 11, 2011 2:45 pm

INFINITE ALEX



*UPDATED-05/01/2012

DOWNLOAD INFINTE ALEX HERE-http://www.mediafire.com/download.php?nfnpa6on2j7m64h



Last edited by Infinite on Tue May 01, 2012 1:41 pm; edited 7 times in total

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Re: INFINITE ALEX

Post  Infinite on Sun Dec 04, 2011 10:23 am

*INFINITE-ALEX RE-RELEASED/UPDATED

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Re: INFINITE ALEX

Post  xenocid on Sun Dec 04, 2011 3:44 pm

The new features are pretty nice.
In my opinion there is too shadows on lvl2 super, seems confuse

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Re: INFINITE ALEX

Post  Skeletor-EX on Mon Dec 05, 2011 2:00 am

THE AIR BOOT HAS RETURNED...! Laughing And that stomp and I are closer then ever! Bro, I believe you've reached a full game standard for these characters. What I'm saying is, they should all play exactly like THIS!! Hell of a fucking update man... Great job!

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Re: INFINITE ALEX

Post  C.R.O.M Lando on Mon Dec 05, 2011 2:42 am

all i can say is ...Holy Fkin Sheeeeeet! Alex is awesome bro infinite!

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Re: INFINITE ALEX

Post  ecorrea on Tue Dec 13, 2011 5:10 pm

Excelent Char!!!

Thanks!!!

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Re: INFINITE ALEX

Post  Ice_Mystic on Tue Jan 10, 2012 3:53 pm

Very nice char tnx Very Happy

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Re: INFINITE ALEX

Post  xenocid on Tue Jan 10, 2012 5:39 pm

In same way as Ash, during "Chain Megaton Stomp" the opponent can move before you landing after rebounding on him

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Re: INFINITE ALEX

Post  Infinite on Tue Jan 10, 2012 8:02 pm

xenocid wrote:In same way as Ash, during "Chain Megaton Stomp" the opponent can move before you landing after rebounding on him


Fixed, Thanks again Xenocid

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Re: INFINITE ALEX

Post  XRagingxDemonX on Wed Jan 11, 2012 12:25 am

Assert failure in array.h line 110

Tried doing his low health QCB P+K and got that message. It was against cody, but ive seen it with him with others also.

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Re: INFINITE ALEX

Post  xenocid on Fri Jan 20, 2012 4:22 pm

During his "Flash Mob",if you jump over him,he turn's his back in order to stay focus on you

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Re: INFINITE ALEX

Post  Infinite on Fri Jan 20, 2012 7:07 pm

xenocid wrote:During his "Flash Mob",if you jump over him,he turn's his back in order to stay focus on you


Yeah, I did that on purpose. I know usually they will keep attacking during supers even if you are behind them but I hate that. I might change, I just hate seeing attacks thrown blindly, like they can't tell somebody jumped over their head.

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Re: INFINITE ALEX

Post  xenocid on Fri Jan 20, 2012 7:10 pm

Okay, i don't know this was personnal choice.

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Re: INFINITE ALEX

Post  Infinite on Fri Jan 20, 2012 8:10 pm

xenocid wrote:Okay, i don't know this was personnal choice.


Yeah, I been tryin it out in a few characters who have auto combos that don't depend on the first hit to connect. Some people have told me they like it, some have told me they don't.

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Re: INFINITE ALEX

Post  pizzadudeman on Sat Jan 21, 2012 3:38 am

Personally, I like it a lot. I've always hated how, in any fighting game, characters will keep flailing at the air, like the character is not smart enough to realize they aren't hitting anything.

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Re: INFINITE ALEX

Post  xenocid on Thu Feb 02, 2012 2:46 pm

You can interrupt the taunt at least after his arm end the first circle

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Re: INFINITE ALEX

Post  Infinite on Mon Feb 06, 2012 12:44 am

xenocid wrote:You can interrupt the taunt at least after his arm end the first circle


FIXED

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Re: INFINITE ALEX

Post  Infinite on Tue May 01, 2012 1:39 pm

*UPDATED-05/01/2012-ALEX UPDATED

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Re: INFINITE ALEX

Post  Ice_Mystic on Tue May 01, 2012 3:27 pm

wow hyper bg nice Like a Star @ heaven

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