INFINITE ALEX
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INFINITE ALEX
INFINITE ALEX
*UPDATED-05/01/2012
DOWNLOAD INFINTE ALEX HERE-http://www.mediafire.com/download.php?nfnpa6on2j7m64h
*UPDATED-05/01/2012
DOWNLOAD INFINTE ALEX HERE-http://www.mediafire.com/download.php?nfnpa6on2j7m64h
Last edited by Infinite on Tue May 01, 2012 1:41 pm; edited 7 times in total
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Re: INFINITE ALEX
The new features are pretty nice.
In my opinion there is too shadows on lvl2 super, seems confuse
In my opinion there is too shadows on lvl2 super, seems confuse

xenocid- Rookie

- Posts: 94
Join date: 2011-11-23
Re: INFINITE ALEX
THE AIR BOOT HAS RETURNED...!
And that stomp and I are closer then ever! Bro, I believe you've reached a full game standard for these characters. What I'm saying is, they should all play exactly like THIS!! Hell of a fucking update man... Great job!
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Re: INFINITE ALEX
all i can say is ...Holy Fkin Sheeeeeet! Alex is awesome bro infinite!
C.R.O.M Lando- Posts: 4
Join date: 2011-11-13
Re: INFINITE ALEX
Very nice char tnx 

Ice_Mystic- New User

- Posts: 29
Join date: 2012-01-10
Location: Mongolia
Re: INFINITE ALEX
xenocid wrote:In same way as Ash, during "Chain Megaton Stomp" the opponent can move before you landing after rebounding on him
Fixed, Thanks again Xenocid
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Re: INFINITE ALEX
Assert failure in array.h line 110
Tried doing his low health QCB P+K and got that message. It was against cody, but ive seen it with him with others also.
Tried doing his low health QCB P+K and got that message. It was against cody, but ive seen it with him with others also.

XRagingxDemonX- New User

- Posts: 42
Join date: 2011-11-29
Age: 18
Re: INFINITE ALEX
During his "Flash Mob",if you jump over him,he turn's his back in order to stay focus on you

xenocid- Rookie

- Posts: 94
Join date: 2011-11-23
Re: INFINITE ALEX
xenocid wrote:During his "Flash Mob",if you jump over him,he turn's his back in order to stay focus on you
Yeah, I did that on purpose. I know usually they will keep attacking during supers even if you are behind them but I hate that. I might change, I just hate seeing attacks thrown blindly, like they can't tell somebody jumped over their head.
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Re: INFINITE ALEX
Okay, i don't know this was personnal choice.

xenocid- Rookie

- Posts: 94
Join date: 2011-11-23
Re: INFINITE ALEX
xenocid wrote:Okay, i don't know this was personnal choice.
Yeah, I been tryin it out in a few characters who have auto combos that don't depend on the first hit to connect. Some people have told me they like it, some have told me they don't.
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Re: INFINITE ALEX
Personally, I like it a lot. I've always hated how, in any fighting game, characters will keep flailing at the air, like the character is not smart enough to realize they aren't hitting anything.
pizzadudeman- Posts: 3
Join date: 2012-01-18
Re: INFINITE ALEX
You can interrupt the taunt at least after his arm end the first circle

xenocid- Rookie

- Posts: 94
Join date: 2011-11-23
Re: INFINITE ALEX
xenocid wrote:You can interrupt the taunt at least after his arm end the first circle
FIXED
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Re: INFINITE ALEX
wow hyper bg nice

Ice_Mystic- New User

- Posts: 29
Join date: 2012-01-10
Location: Mongolia
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