INFINITE ALEX

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INFINITE ALEX

Post  Infinite on Fri Nov 11, 2011 4:45 pm

INFINITE ALEX



DOWNLOAD INFINITE ALEX HERE- http://www.mediafire.com/download.php?mpvk87n19j8cd8u



Last edited by Infinite on Tue Jun 26, 2012 3:34 pm; edited 13 times in total

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Re: INFINITE ALEX

Post  Infinite on Sun Dec 04, 2011 12:23 pm

*INFINITE-ALEX RE-RELEASED/UPDATED

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Re: INFINITE ALEX

Post  xenocid on Sun Dec 04, 2011 5:44 pm

The new features are pretty nice.
In my opinion there is too shadows on lvl2 super, seems confuse
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Re: INFINITE ALEX

Post  Skeletor-EX on Mon Dec 05, 2011 4:00 am

THE AIR BOOT HAS RETURNED...! Laughing And that stomp and I are closer then ever! Bro, I believe you've reached a full game standard for these characters. What I'm saying is, they should all play exactly like THIS!! Hell of a fucking update man... Great job!

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Re: INFINITE ALEX

Post  C.R.O.M Lando on Mon Dec 05, 2011 4:42 am

all i can say is ...Holy Fkin Sheeeeeet! Alex is awesome bro infinite!

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Re: INFINITE ALEX

Post  ecorrea on Tue Dec 13, 2011 7:10 pm

Excelent Char!!!

Thanks!!!

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Re: INFINITE ALEX

Post  Ice_Mystic on Tue Jan 10, 2012 5:53 pm

Very nice char tnx Very Happy
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Re: INFINITE ALEX

Post  xenocid on Tue Jan 10, 2012 7:39 pm

In same way as Ash, during "Chain Megaton Stomp" the opponent can move before you landing after rebounding on him
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Re: INFINITE ALEX

Post  Infinite on Tue Jan 10, 2012 10:02 pm

xenocid wrote:In same way as Ash, during "Chain Megaton Stomp" the opponent can move before you landing after rebounding on him

Fixed, Thanks again Xenocid

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Re: INFINITE ALEX

Post  XRagingxDemonX on Wed Jan 11, 2012 2:25 am

Assert failure in array.h line 110

Tried doing his low health QCB P+K and got that message. It was against cody, but ive seen it with him with others also.
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Re: INFINITE ALEX

Post  xenocid on Fri Jan 20, 2012 6:22 pm

During his "Flash Mob",if you jump over him,he turn's his back in order to stay focus on you
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Re: INFINITE ALEX

Post  Infinite on Fri Jan 20, 2012 9:07 pm

xenocid wrote:During his "Flash Mob",if you jump over him,he turn's his back in order to stay focus on you

Yeah, I did that on purpose. I know usually they will keep attacking during supers even if you are behind them but I hate that. I might change, I just hate seeing attacks thrown blindly, like they can't tell somebody jumped over their head.

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Re: INFINITE ALEX

Post  xenocid on Fri Jan 20, 2012 9:10 pm

Okay, i don't know this was personnal choice.
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Re: INFINITE ALEX

Post  Infinite on Fri Jan 20, 2012 10:10 pm

xenocid wrote:Okay, i don't know this was personnal choice.

Yeah, I been tryin it out in a few characters who have auto combos that don't depend on the first hit to connect. Some people have told me they like it, some have told me they don't.

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Re: INFINITE ALEX

Post  pizzadudeman on Sat Jan 21, 2012 5:38 am

Personally, I like it a lot. I've always hated how, in any fighting game, characters will keep flailing at the air, like the character is not smart enough to realize they aren't hitting anything.

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Re: INFINITE ALEX

Post  xenocid on Thu Feb 02, 2012 4:46 pm

You can interrupt the taunt at least after his arm end the first circle
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Re: INFINITE ALEX

Post  Infinite on Mon Feb 06, 2012 2:44 am

xenocid wrote:You can interrupt the taunt at least after his arm end the first circle

FIXED

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Re: INFINITE ALEX

Post  Infinite on Tue May 01, 2012 2:39 pm

*UPDATED-05/01/2012-ALEX UPDATED

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Re: INFINITE ALEX

Post  Ice_Mystic on Tue May 01, 2012 4:27 pm

wow hyper bg nice Like a Star @ heaven
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Re: INFINITE ALEX

Post  xenocid on Sat Jun 23, 2012 6:35 pm

When enemy does an hyper that begin by a rush, if you try to evade by regular dodge, he just pushs you instead of passing through. If your dodge finish before his rush you take the hyper.
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Re: INFINITE ALEX

Post  Infinite on Sun Jun 24, 2012 11:56 am

xenocid wrote:When enemy does an hyper that begin by a rush, if you try to evade by regular dodge, he just pushs you instead of passing through. If your dodge finish before his rush you take the hyper.

fixed

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Re: INFINITE ALEX

Post  xenocid on Tue Jun 26, 2012 10:58 am

Can't stand parry if i haven't yet do a crouch parry.

Against Iori i've got this:
warning: player Alex (56) in state 712: change to invalid state 712(from state 120)
warning: player Alex (56) in state 712: change to invalid state 712(from state 151)
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Re: INFINITE ALEX

Post  Infinite on Tue Jun 26, 2012 3:34 pm

xenocid wrote:Can't stand parry if i haven't yet do a crouch parry.

Against Iori i've got this:
warning: player Alex (56) in state 712: change to invalid state 712(from state 120)
warning: player Alex (56) in state 712: change to invalid state 712(from state 151)

fixed

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Re: INFINITE ALEX

Post  usurper on Mon Oct 08, 2012 3:47 pm

I remember infinite made an infinite Hugo. Any plans of updating him, please? lolz :p moar bulky chars please hahah santa
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Re: INFINITE ALEX

Post  Skeletor-EX on Mon Oct 08, 2012 5:21 pm

usurper wrote:I remember infinite made an infinite Hugo. Any plans of updating him, please? lolz :p moar bulky chars please hahah santa

He'll make his come back. Infinite's just taking his time with these characters... afro

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Re: INFINITE ALEX

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